
Dirty Wizard
The Geedunk Expedition
6
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Posted - 2012.03.19 19:21:00 -
[1] - Quote
Tasic wrote:
SEEKING______________________] * Miners * Traders * PI / Manufacturers * Mission Runners * PVP / Defense * WH Explorers / Operators
REQUIREMENTS________________] * 2 Million SP Minimum * Trial accounts not accepted * English speaking * Team Speak 3 Client * TS3 Recruitment Interview * UserID / API Key
CORP DETAILS_________________] * 250 maximum member capacity * All races accepted * 5% Corp Tax * Orca Support * ORE Buyback / Transport Options * Missions I - IV available * 6 years of experience * Fleet Bonuses for Mining/Combat * Player Peek Hours: 7pm to 3am (EST) * US/Canada Timezone * HQ: Judra / Tash-Murkon * Regular Mining/Mission Ops will be held
See, there's your problem.
Your little 5 man corp (assuming none are alts) can't possibly offer all this to new members. To claim otherwise is an outright lie. Your recruitment ad, along with dozens of other generic BS ads, waffle on about menial activities that the corp does together when there's barely enough members to fill a small Japanese car.
Your corp is in sort of a catch 22 losing scenario. You advertise all these activities that your corp supposedly does, new members join, then they find out there isn't enough people to actually do anything and they leave. Or they see the BS for what it is beforehand and don't even bother joining.
Why join your tiny 5 man corp when you don't even have enough members to do the activities it supposedly participates in?
You're trying to create a corp from the ground and make something of it, good on you. However you're going about it all the wrong way. If you try to be a little of everything in the hopes of appealing to everyone, you attract no one. This fallacy is the number one reason why new corps fail to take off.
Be realistic with your corp goals. Focus on one or two aspects of the game and really push to do them well. Yes you'll exclude this or that group of players, but the players that enjoy those aspects of the game your corp is focused on will show interest in joining.
Then when you have a large enough member base can you start to branch out into other activities. As it stands now, your corp supposedly participates in more activities than you have members and that's just sad. |